Hello and welcome to Dungeon Master Noob!
Becoming a Dungeon Master (or Game Master) for a table-top RPG can seem like an immensely daunting task. For people just starting out, the amount of information, resources, and responsibilities is pretty overwhelming, especially if you have no prior exposure to the game, like I did.
I have been a Dungeon Master in the game of Dungeons & Dragons for roughly a year now. I've learned a lot in that year, but I am still, by all accounts, a Noob. When I first started out, I spent hours reading guides, finding potential resources, and finding ways to be a better DM as fast as possible. But one thing I never saw were tips and perspectives from people in the same boat as me. Everyone sharing their experience was someone who had been a DM/GM for a long time. Some of the information I found seemed like it was provided by someone who had long forgotten what it was like to be just starting out.
So that's why I decided to start this blog. I thought I would offer my perspectives and share things that I've learned to people who are just starting out, because I too, am still a Noob at this whole thing. Now, that's not to say that I'm completely ignorant and clueless. I have some experiences and ideas that I think even long-time DMs could learn from. Since I'm only a slightly more experienced Noob, we can grow to become better DMs and GMs together.
On this blog I'll be covering a range of topics. I'll share my thought process about designing campaigns and boss encounters, offer tutorials, share resources like name charts and item sheets that I've created myself, and link to other resources that are helpful for new DMs. I don't really have a specific topic that I want to focus on. I just want to share about being a DM!
I don't know how frequently I will be posting on this blog, but I will try my best to post as regular as possible with quality content. If anyone has any questions or things they'd like me to address, feel free to shoot me an email or leave a comment.
Thanks, and happy DMing!
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